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Quake mission pack 3
Quake mission pack 3











quake mission pack 3

Evidently inspired by the hammer of Thor from Norse mythology. The Mjolnir is a large hammer which emits lightning on impact with a solid surface (provided the players has enough cells), or alternatively a simple melee weapon.Armagon is the Final Boss of the game and leader of Quake's forces after Shub-Niggurath is killed.Slowly drifts towards the player (often from behind or from dark areas) and detonates with a powerful explosion when close enough. The Spike Mine is a floating ball of what appears to be flesh, approximately a meter across.The Gremlin is a humanoid which can jump at the player and steal his active weapon.Appears mainly in human base maps, but also in the demon world maps. The Centroid is a man-sized cybernetic scorpion with Nailguns for claws and melee sting attack.To compensate for traditional selection of human base map enemies in the game (namely the Grunt, Rottweiler, and Enforcer which are some of the weakest enemies in the game) and avoiding a whole episode of weak enemies, the occasional Zombie, Rotfish, or Ogre is thrown in and a new enemy has been introduced: the Centroid. Unlike Quake, where each episode began with a human military base map, Scourge of Armagon has three episodes and the entire first episode is made up of military-style levels on Earth. Therefore, the hero must once again venture into the dark realms of Quake and defeat the armies of evil. Plot Main article: Quake Mission Pack 1: Scourge of Armagon StoryĪfter Ranger defeats Shub-Niggurath, he returns home to find Armagon has taken over Quake's forces and plans on destroying Earth using the Rift.













Quake mission pack 3